Posts Tagged ‘Sound’

NCH Software Sound Studio

Tuesday, May 18th, 2010

  • WavePad Sound Editor
  • MixPad Multi-track Mixer
  • RecordPad Sound Recorder
  • Switch Audio File Converter
  • Zulu DJ Software

Product Description
Do more with audio – record, edit, mix and convert with five essential audio tools.From simple audio recording, to complex manipulations and adding effects, the NCH Audio Suite is the most comprehensive suite available for audio professionals.Also included are a variety of free tools for musicians, a CD burner and disc labeling software to put the finishing touches on your audio projects…. More >>

NCH Software Sound Studio

Independent Artist Website – Sound Decisions About Studio Recording

Sunday, April 25th, 2010

Now that you have had a general introduction to recording, specifically for tracking a live show, this Independent Artist Website will give you an overview of studio recording, from the usual rent-a-pro approach to setting up your own project studio.

First things first: You have to decide who is going to be the producer, even before deciding on the engineer. None of the later decisions about tracking instruments, recording vocals, doing overdubs, processing signals, or getting a final mix will mean Bo Diddley, to coin a phrase, if your bands three or five or eight members are arguing all the time about who sounds the loudest and what so-and-so’s girlfriend is doing in the vocal booth. Someone has to run the show.

This is even true for a solo act in independent artist, since in a studio leadership vacuum most seasoned (or semi-seasoned, or even just salty) engineers will step right up and make the decisions for you. If the band does not present a united front behind its leader, the whole process will be at risk. So, before anything else, decide

•    Who will be the producer?
•    What arrangements of what songs will be recorded?
•    How much debate and democracy will be involved in the process,
•    When the various deadlines are going to be set, and
•    Why things are going to be run them way they are.

Now is the time for clarity, group cohesion, and common goals. Larger-than-life egos and delusional daydreams have to be left at the door (better yet, down the street) so that a workable, affordable, efficient, and effective plan can be developed — and pursued to a successful conclusion. Everybody needs to get on the same page (or play the same tune, or whatever metaphor you prefer). Now you are as ready as you are going to be, so what is next?

Well, as usual, it is about money, mostly, and time, too. What is the working budget? Can you afford (and do you want to afford) to go into a project-level studio at $30 an hour with engineer included? A pro studio at $50-100 an hour with engineer maybe included? To make these calculations, you need to have your songs down pat, know how you are going to record them (rhythm section together or dubbed) and how long all of it will take. If you are doing a three-song played that is one thing; if you are doing your debut CD with 11 tracks that is a whole other thing. For simplicity is sake, and to keep consistent examples from here forward, let’s go with your demo for now.

The whole decision process can take a U-turn if one of the band members, or a good (really good) friend, has a decent project studio set up — meaning pro and semi-pro equipment, a decent recording room, good microphones (and cables!), and so on. So, this is the second big decision, after choosing the producer, but it is not one that the newly christened producer should make alone. Once again, unanimity is vital.

Wherever you do the sonic deeds, if you are recording your drummer and bassist (and maybe a guitar or keyboard too) as a unit, which imparts an organic feel to the tunes, then you will need baffles, sound deflectors, etc., to minimize bleed. You will have to have headphones for everyone, good mics that are properly placed, quality cabling to minimize hum and pops, and so forth. If this is all starting to sound awfully complicated, opt for the best mid-level project studio in town, the one with good equipment and a decent studio, if not state-of-the-art. We were doing your demo, remember? Not your platinum-worthy debut.

Most likely, the studio will have a computer-based recording system, with a Mac or PC running one of the major Digital Audio Workstation (DAW) software applications — Apple’s Logic, Cubase, Digital Performer (Mac only), Sonar (PC only), or some other. You probably don’t want to do your demo with entry-level programs like Apple Garage band or Cakewalk’s Home Studio unless you have to; they are competent in the tracking arena, but fall way short in terms of plug-ins and quality of effects (like reverb) that are essential to the project.

If you do not see a number of different kinds of microphones, you will at least want to see the trusty Shure SM-57s and 58s for miking guitar amps (and using as drum overheads) and at least one good condenser mic for vocals. There should be a decent outboard mixer available, if not always used with the DAW, a sufficient number of cans (headphones) for everyone, Monster or other quality cables, perhaps a piece or two of vintage rack gear, and pro-level monitors (for Pete sake, no living room stereo speakers). If the producer is not a gearhead or audio pro, well, he or she will need to study up on the subject, or find a good (low-paid) consultant.

If you have your plan together; if your parts are practiced and tight; if your excitement level stays high despite the ups and downs of getting your demo project together — well, you are in about the best shape you can be, considering the importance of what you are doing. You will need the help of a good, flexible, communicative engineer, so do not make a hasty decision about where to do your demo recording. Talk to different people, get referrals, interview studio owners, ask tough questions, and keep your priorities straight. If you get too off into the equipment and the process, well, maybe you should be in the recording music business, and that is okay, too. But never lose sight of what is really important, and the reason you got into all this in the first place: the music.

It is about the music, folks. If you need reminding, put a big sign on the refrigerator.

Greg Joes – We provide marketing and promotional services to clients seeking exposure in the music business. We provide Independent Artist and labels with the means to service their records to industry insiders and potential new fans.

what is the best audio recording software (quality wise) for Wii sound recording?

Tuesday, April 20th, 2010

NOT including Audacity

this is the method i HAVE to use…

i take the Wii’s audio cables and put them in a slitter then put the slitter in my PC Mic slot. what is the best audio recording software (quality wise) for this method?

Music Production & Sound Engineering Tutorial – Noise Reduction – Cleaning a Sound File

Friday, January 1st, 2010

Helo and welcome!

For this tutorial i am using a sound file of a vocal recording. I will be using ‘adobe audition’ to edit this sound file. ‘Adobe audition’ is a popular brand of multi track recording software. This software allows you to record, edit and mix sound files/recordings. It has loads of tools to edit/engineer your sound files exactly as you would like them to be.

This tutorial will show you how to use the noise reduction tool to remove unwanted sounds/background noise from a recording or any sound file. I am using adobe audition for this example but any decent sound editor will have this tool.

The first step is to identify an appropriate section of the sound file that contains the noise. A good area to find is that which represents a pause between the speech/vocal. Just like when you take a pause between your sentences or words when you are speaking normally. It is useful to zoom in using the software to get a nice clear view of the part u would like to work with. This is the section that will be used to clean up the entire sound file. Once you have zoomed in on your chosen section it will be apparent that where it should be a silent pause there is actually a quiet noise. This is the section that we will sample and then remove from the entire sound file.

In most cases when you record any sound there is usually a quiet hiss or humming (noise) that can be heard during playback. This can come from the recording equipment itself or from background sounds that are within the range of the recording equipment. It is generally regarded as noise because these are usually unwanted sounds.

As well as noise you will also find other quiet looking parts of the sound file that represent the sound of someone breathing in. You will usually see these breath sounds just before a vocal part begins. These breath sounds will always be recorded with voice recordings unless you use a microphone that only records outward sound. Another option is to have a very skilled vocalist! Some people choose to remove or reduce the volume of this breath sound but that should only be done after you have removed the underlying noise of the entire track first.

So now we will remove the noise!

Highlight the silent pause/noise. This is done in the exact same manner as you would highlight text in a text document. Be careful not to select any of the vocal part when making your selection. You may want to zoom in to guarantee your accuracy for this part of the process. To sample this noise in ‘adobe audition’ right-click on that highlighted section and click on “capture noise profile” from the menu that appears.

This tells the software (adobe audition) what you consider to be the noise (sound frequencies that you would like to remove or reduce). The next step is to to go ahead and remove this noise from the entire sound file. In ‘adobe audition’ this is done by using the noise reduction tool.

Which ever sound editing software u decide to use within your studio setup the method may vary slightly but the basic steps and terminology will be very similar.

Next, click on the “effects” menu at the top of the screen and then click on noise reduction from the menu that appears. Once you have done this a new window will appear. This window represents the noise reduction tool and displays all the options and relevant information about that tool. The noise that you captured earlier will be the default noise used by this tool. You can either completely remove the noise or you can just reduce the noise to an acceptable level using the “noise reduction level” variable shown in the image. If you click on the preview button you can listen to what the alterations will sound like before permanently applying them. This is useful to fine tune the amount of effect you want to apply.

It is important to take care and listen carefully at this stage of the process because sometimes it is possible to apply too much noise reduction. This can effect the overall sound of the file in a way that you did not intend. Once you are happy with the settings click on the OK button and the noise will be removed. Magic!

You will then see complete silence where the silent pauses between the vocal waveforms are. At this stage you will have successfully removed the unwanted noise from the entire length of sound file. This can be seen most clearly by the completely flat line (zero decibels/volume) where the pauses are. At this point you may choose to adjust the volume of the breath sounds discussed earlier if you feel it is appropriate.

It is useful to get rid of noise within all of your vocal recordings because when you have several vocal tracks playing at once it also means you have several layers of noise. This noise can easily go un noticed but it can sometimes slightly muffle other sounds/frequencies such as your musical parts or beats. When dealing with mastering, mixing and balancing the whole mix this is a useful and important tool for a quality production and allows the beat/music to be heard crystal clear.

This informative lesson is to help you to become a highly skilled sound engineer and to create/edit your sounds to perfection.

Also if you would like to see a version of this tutorial with images that show each stage of this process go to the address below.

http://www.abcprodesign.com/music production/music production studio.htm

Music is just one of my interests but a very passionate interest of mine.
To see view more tutorials on sound engineering click on the link below.

Sound engineering and music production tutorials/courses

I produce/mix rap songs. And enjoy working with and mastering music projects. I have been perfecting my art for the last ten years and i plan to continue to do so. I am looking forward to sharing my knowledge through articles/tutorials on this topic of sound engineering and production.

To see a version of this tutorial with images click on the link below.

Noise reduction tutorial with images

Music Production & Sound Engineering Tutorial – Noise Reduction – Cleaning a Sound File

Friday, January 1st, 2010

Helo and welcome!

For this tutorial i am using a sound file of a vocal recording. I will be using ‘adobe audition’ to edit this sound file. ‘Adobe audition’ is a popular brand of multi track recording software. This software allows you to record, edit and mix sound files/recordings. It has loads of tools to edit/engineer your sound files exactly as you would like them to be.

This tutorial will show you how to use the noise reduction tool to remove unwanted sounds/background noise from a recording or any sound file. I am using adobe audition for this example but any decent sound editor will have this tool.

The first step is to identify an appropriate section of the sound file that contains the noise. A good area to find is that which represents a pause between the speech/vocal. Just like when you take a pause between your sentences or words when you are speaking normally. It is useful to zoom in using the software to get a nice clear view of the part u would like to work with. This is the section that will be used to clean up the entire sound file. Once you have zoomed in on your chosen section it will be apparent that where it should be a silent pause there is actually a quiet noise. This is the section that we will sample and then remove from the entire sound file.

In most cases when you record any sound there is usually a quiet hiss or humming (noise) that can be heard during playback. This can come from the recording equipment itself or from background sounds that are within the range of the recording equipment. It is generally regarded as noise because these are usually unwanted sounds.

As well as noise you will also find other quiet looking parts of the sound file that represent the sound of someone breathing in. You will usually see these breath sounds just before a vocal part begins. These breath sounds will always be recorded with voice recordings unless you use a microphone that only records outward sound. Another option is to have a very skilled vocalist! Some people choose to remove or reduce the volume of this breath sound but that should only be done after you have removed the underlying noise of the entire track first.

So now we will remove the noise!

Highlight the silent pause/noise. This is done in the exact same manner as you would highlight text in a text document. Be careful not to select any of the vocal part when making your selection. You may want to zoom in to guarantee your accuracy for this part of the process. To sample this noise in ‘adobe audition’ right-click on that highlighted section and click on “capture noise profile” from the menu that appears.

This tells the software (adobe audition) what you consider to be the noise (sound frequencies that you would like to remove or reduce). The next step is to to go ahead and remove this noise from the entire sound file. In ‘adobe audition’ this is done by using the noise reduction tool.

Which ever sound editing software u decide to use within your studio setup the method may vary slightly but the basic steps and terminology will be very similar.

Next, click on the “effects” menu at the top of the screen and then click on noise reduction from the menu that appears. Once you have done this a new window will appear. This window represents the noise reduction tool and displays all the options and relevant information about that tool. The noise that you captured earlier will be the default noise used by this tool. You can either completely remove the noise or you can just reduce the noise to an acceptable level using the “noise reduction level” variable shown in the image. If you click on the preview button you can listen to what the alterations will sound like before permanently applying them. This is useful to fine tune the amount of effect you want to apply.

It is important to take care and listen carefully at this stage of the process because sometimes it is possible to apply too much noise reduction. This can effect the overall sound of the file in a way that you did not intend. Once you are happy with the settings click on the OK button and the noise will be removed. Magic!

You will then see complete silence where the silent pauses between the vocal waveforms are. At this stage you will have successfully removed the unwanted noise from the entire length of sound file. This can be seen most clearly by the completely flat line (zero decibels/volume) where the pauses are. At this point you may choose to adjust the volume of the breath sounds discussed earlier if you feel it is appropriate.

It is useful to get rid of noise within all of your vocal recordings because when you have several vocal tracks playing at once it also means you have several layers of noise. This noise can easily go un noticed but it can sometimes slightly muffle other sounds/frequencies such as your musical parts or beats. When dealing with mastering, mixing and balancing the whole mix this is a useful and important tool for a quality production and allows the beat/music to be heard crystal clear.

This informative lesson is to help you to become a highly skilled sound engineer and to create/edit your sounds to perfection.

Also if you would like to see a version of this tutorial with images that show each stage of this process go to the address below.

http://www.abcprodesign.com/music production/music production studio.htm

Music is just one of my interests but a very passionate interest of mine.
To see view more tutorials on sound engineering click on the link below.

Sound engineering and music production tutorials/courses

I produce/mix rap songs. And enjoy working with and mastering music projects. I have been perfecting my art for the last ten years and i plan to continue to do so. I am looking forward to sharing my knowledge through articles/tutorials on this topic of sound engineering and production.

To see a version of this tutorial with images click on the link below.

Noise reduction tutorial with images

Record Computer Screen with Sound

Friday, January 1st, 2010

DemoCreator enables users to create narration-based software presentations with ease. Here we will learn how to use DemoCreator’s advanced audio capabilities to add and edit audio in your movies. This screen recorder provides 3 ways to add the audio to the screen recordings: record sound at capture time, record sound at preview time, import audio file to the screen recording with audio editor.

Record sound at capture time

Record the onscreen activity with voice-over narration at the same time.

1. Launch DemoCreator and select the recording area, and you can see more recording option in the following window.

2. Tick the option of Record narration, and there are some settings to test the audio recording device.

3. Select the Microphone as the audio input(this depends on the recording input you want to record).

4. Click Calibrate button to detect optimal recording sensitivity level, then speak to the microphone and you will see the audio sensitivity level if the recording device works.

Tips:

DemoCreator can detect the recording device of your computer, and you can select the right recording input. Here are 3 input sources to choose: Microphone, Rear Input, and Stereo Mix.

Recording voice-over narration with microphone can significantly enhance the impact of your presentation. Stereo Mix is for recording the playing audio in the computer. If you want to record some audio from some other resource, connect the audio device with the Rear Input port.

DemoCreator enables you to record a narration from microphone and also you can record the narration from playing audio tracks on your PC.

If there is no problem with the recording device, click Record button and start your recording.

Record sound at preview time

If you are not satisfied with the audio you have recorded with the screen recording, you can rerecord the audio when your audio when you preview the recorded screencast; And it is OK if you want to add the narration to the silent screencast at preview time.

1.When screen recording is over, Click the Audio button and you can see the audio editor window.

2. Click on the Record button at the bottom of Audio Editor and you can see the audio Device testing window. Just test your audio recording device as the method we mentioned in Record sound at capture time.

3.Start recording your narration, and you can view the recorded movie at the same time.

4. When it is over, press the Stop button.

5. Click the Play button to view the recorded movie with audio. Further more, you can modify the narration with editing tools on the audio editor.

Import audio file with audio editor

Besides the two methods mentioned above, you can import audio file to the screen recording as background music. Back to the audio editor, there is an Import button for you to add the wanted music file from you local disk. After the recording you can get the audio file of MP3 format in the project folder.

Get Started with DemoCreator>>

Sameshow E-learning Software is dedicated to providing presentation and learning content authoring tools ideal for trade shows, online learning, enterprise training, conference, company presentations etc. Learn more about screencas samples.
Adward Chan, Sameshow E-Learning software provider, a regular writer on software.

Cayman Islands Production Company Recording Studio Sound Rentals for Music Concerts, Clubbing, Entertainment Industry – Usa

Friday, January 1st, 2010

Welcome to Cayman Islands – A place to Enjoy – CLUB – Dance – Record

Cayman Islands – The one and only one place for Recording MUSIC Concerts, Clubs, Caribbean music – USA.

Hopscotchproduction Studio’s- A Cayman Islands Production Recording Studio provides service for CLUBS, Theaters, Music Concerts.

Hopscotch Recording Studios is the Largest Sound Company in Cayman Islands and Caribbean only Martin Audio partner, featuring the Martin W8LC LINE ARRAY Wavefront series PA systems.

30 years in professional sound, Hopscotch the Cayman Islands Recording Studio was built on a good reputation of honesty, combined with superior service, experienced personnel and professional gear.

Hopscotch Studio’s provides full service providing technical support to all faucets of the entertainment industry as well as the corporate world. Specialize in high quality concert sound and compact, yet powerful, corporate systems. Also installs and provide maintenance service for sound systems in your CLUBS, Theater or Church and Cayman Music Concerts.

Our systems are custom-packaged for each client from an extensive inventory of top-quality components and we provide the

right equipment for the specific needs of your event. Come and Start Recording – Visit to know more.

Cayman Islands Production Company Recording Studio for Music Concerts, Clubbing, Entertainment Industry – USA


Welcome to Cayman Islands – A place to Enjoy – CLUB – Dance – Record


Cayman Islands – The one and only one place for Recording MUSIC Concerts, Clubs, Caribbean music – USA.


Hopscotchproduction Studio’s- A Cayman Islands Production Recording Studio provides service for CLUBS, Theaters, Music Concerts.


Hopscotch Recording Studios is the Largest Sound Company in Cayman Islands and Caribbean only Martin Audio partner, featuring the Martin W8LC LINE ARRAY Wavefront series PA systems.


30 years in professional sound, Hopscotch the Cayman Islands Recording Studio was built on a good reputation of honesty,

combined with superior service, experienced personnel and professional gear.


Hopscotch Studio’s provides full service providing technical support to all faucets of the entertainment industry as well as he corporate world. Specialize in high quality concert sound and compact, yet powerful, corporate systems. Also installs and provide maintenance service for sound systems in your CLUBS, Theater or Church and Cayman Music Concerts.


Our systems are custom-packaged for each client from an extensive inventory of top-quality components and we provide the right equipment for the specific needs of your event. Come and Start Recording – Visit to know more.
http://www.hopscotchproductions.net/

Professional sound audio systems and high end sound reinforcement speakers

Thursday, December 31st, 2009

Professional sound audio systems and high end sound reinforcement speakers

A professional audio equipment including professional sound systems feature high end audio speakers for quality sound reinforcement. A large outdoor concert is based on a powerful sound reinforcement system. In some situations, a sound system is also used to enhance the sound of the sources on the stage, as opposed to simply amplifying the sources unaltered.

A sound system may be very complex, including hundreds of microphones, complex mixing and signal processing systems, tens of thousands of watts of amplification, and multiple loudspeaker arrays, all overseen by a team of audio engineers and technicians.

On the other hand, a sound system can be as simple as a small. Some audio engineers and other sound industry professionals disagree over whether these sound systems should be called sound reinforcement SR systems or public address PA systems.

A typical sound system consists of; input transducers which converts sound energy into an electronic signal, signal processors which alter the signal characteristics, amplifiers, which add power to the signal without otherwise changing its content and output transducers, which convert the signal back into sound energy.

The Signal path for sound system in a large format system typically involves a signal path that starts with an instrument pickup or a microphone transducer which is plugged into a multi core cable often called a “snake”.

Most microphones used in sound reinforcement are either dynamic or condenser microphones. Microphones used for sound reinforcement are positioned and mounted in many ways, including base-weighted upright stands, podium mounts, tie-clips, instrument mounts, and headset mounts.

In recent years, wireless technology has become increasingly popular in a sound system, typically used for electric guitar, bass, and handheld microphones.

Mixing consoles are the heart of a sound system. Multiple consoles can be used for different applications in a single sound system. Sound reinforcement mixing from an enclosed booth prevents the operator from hearing the combined effect of the artist, loudspeakers, audience, and the acoustics of the room citation needed.

Equalizers exist in sound systems in two forms: graphic and parametric. Sound systems typically use graphic equalizers with one-third octave frequency centres.

Effects Reverberation and delay effects are widely used in sound reinforcement systems to enhance the mix relative to the desired artistic impact of the program material.

Bi, tri, or quad amplifying a sound system with the aide of a DLMS results in a more efficient use of amplifier power by sending each amplifier only the frequencies appropriate for its respective loudspeaker. More elaborate, professional-calibre sound system loudspeakers may incorporate separate drivers to produce low, middle, and high frequency sounds.

Many sound system loudspeaker systems incorporate protection circuitry, preventing damage from excessive power or operator error. Professional sound speaker systems often include dedicated hardware for “flying” them above the stage area, to provide more even sound coverage and to maximize sight lines within performance venues.

Sound systems are used in a broad range of different settings, each of which poses different challenges. Sound systems may refer to: sound reinforcement system, a system for amplifying audio for an audience sound system DJ and a group of DJs.

To find out more, please visit http://www.technicalcomparison.co.uk

Technical Comparison is the place for professionals to compare and review sound systems, professional video and lighting equipment. http://www.technicalcomparison.co.uk

22 Tips to Obtain Better Sound in a High End Audio System – PART III

Thursday, December 31st, 2009

17. PS Audio Power Plant; Principally I avoid giving specific brands in my non commercial web site. But PS Audio Power Plant is such a special product that similar components do not comparable with. It is a kind of power regenerator powered by electricity. P300 actually regenerates new AC for the audio gear. This regenerated AC is of much better quality than filtered AC because of the stabile voltage and near perfect AC waveform. It also removes 70 dB of EMI and RFI noise from the AC line!

Not all friends are agreed with me but according to me, it is very special equipment that lifts up the entire system to a higher level.

What would you expect from it is much relaxed sound, more layered deep and wide soundstage, crystalline treble and more inner details. Improvements are immediately apparent. Take care to use with power hungry amplifiers. (I am not sure about this currently Note: 2005)

18. CD Surface Treatments; There is several kinds of CD surface treatments in the market. They shine the surface of CD, thus laser picks up more information. What can be expected from a surface treatment is the high frequencies are cleaner and more extended. The easiest and the cheapest method of CD surface treatment is the one that used by pipe lovers .That is the human oil on the skin of face.

I apologize for that ugly tweak but our systems are personal and private anyway don’t they. Human oil has the perfect thin viscosity and can be absorbed by CD surface very easily and effectively. Listen your CD first, smear the CD throughout your forehead and spread the oil with your finger and listen it again.

Don’t forget to spread the oil by your finger every time prior to listen that CD.

19. Objective of the Third Dimension ; The objective of a stereo system is to achieve 3.rd dimension via two channels. All the hi-end or hi-fi equipments have own character, timbre and tonality. For instance a titanium tweeter will have different tonality then a silk dome tweeter. Two different brands of loudspeakers will have different tonalities as if they use the same drive units. The tonality of high end equipment mostly depends on the listening preferences of the designer. We will most probably not like if hear different tonalities from our own equipments even though the other system sounds much better. This case is so often faced; most of the audiophiles don’t like the sound of somebody else’s system despite it is a better system. This case is also evident when buying or testing new equipment at homes. We sometimes test better equipment at home but feel something is still missing compared to our own equipment.

I remember very well, when Sony introduced the first 20 Bits CD player, most of the people found the sound harsh, edgy and coloured. People used to listen dark sounding CD players up to that time and hearing more inner details disturbed them.

I also remember very well that when I modified my old B&W 801 Matrix II monitor speakers and cancelled their protection units, the new sound had disturbed me a lot. I was such unhappy by the new sound and could not have listened at my system for several days. At that time, the manufacturer expressed that “the protection units were needed due to the speakers were designed mainly for recording studios”. They also told to me that the new sound must be clearly better due to the crossover resistance that affects especially the lower mid and upper bass was lowered fairly. After several days of listening them, the sound became better and better. Eventually the sound was surprisingly perfect after few weeks. Actually the sound was the same but perception was changing. (My brain reference was changing)

If this is the often case, how do we distinguish the better unit by listening! There are several ways of it but for me the main method is third dimension capability. This is not the only case for sure but generally speaking, if two units are compared, the better one is the one delivers bigger soundstage, more dept and more height.

This is also the theory of Peter Quodrup from Audio Note UK and I am hundred percent agreed with him.
The distortion of an electronic device is does not effect the tonality of the equipment but mainly effects the inner details. Soundstage dept and height are such hidden factors in inner details that they will be affected first. If the unit provide lower distortion, more precise soundstage, especially more dept will be provided.

20. The Least Powerful Ring of a Chain; Hi-Fi is a kind of chain. Strength of a chain depends on the least powerful ring. Assume a water hose consists of variety of wideness. Derived water capacity will be in accordance with the thinner part.

A system should consist of similar level of equipments. If you add the best CD transport to a standard level of system, there will be some changes but not as expected. Also a poor digital cable will compress the entire sound quality of a very good system.

A long term plan should be prepared before setting up a system and the pieces should be purchased in time. Hurried purchases may come as replacement expense within one or two years.

21. Don’t Immediately Judge a Unit, Give a Chance; Every system can sound well in time. System synergy is a kind of time dependent factor that sometimes takes months, even years. Sometimes we make quick decisions and quick prejudices for good products and immediately make unfair observations. According to me, the main element of the hi-end chain is the loudspeaker. If tonality and characteristics of the speaker is generally fine, or if the overall tonality of the entire system is generally fine, the system can be carried up for several further steps by playing with cables, tweaks, locations, tubes etc.

22. Critical Adjustments Should be Done by Listening Symphonic Music or Chorus Music; Once we decided about the main components of our system, we play with cables, tubes, tweaks and other accessories till finding the desired tonality. Adjusting the tonal balance of a system by listening single instruments or jazz trios may mislead us.

Upper mid and the treble bands of a sound is easily disappeared if somebody is far away from the original signal. This is the case, if we listen at a live concert or listen at a hi-end system. If this is the case, such instruments like saxophone, guitar, violin, even a human voice are darker and distant if we listen at a very good live record. Whenever we increase mid/treble band of the system by tweaks, such instruments became more open, detailed and dynamic. But one thing should be in mind that we may add a subtle amount of coloration to sound unconsciously. If a system is trimmed by listening small trios or single instruments, singe voices, this risk is really big. Such a system may not play a classical music performed by a big orchestra. If such symphonic music is listened, the system may reveal harshness and brightness.

It is often said that somebody’s system plays well in classics but sounds quite dark in jazz, or somebody else’s system is quite revealing in jazz but very bright and glazing at classical music. I believe this is the main reason of those phenomena

END

Hi-End is such a passion that so many opportunist firms and persons are added every year in spite hi-end community is not growing enough. Prices are multiplied by 3, 5, 10s every year. Every producer pretends to be one of the best in the world or at least within particular price level. Manufacturers issue review reports prepared by some ones!

No testing equipments in today’s technology can prove that their claims are correct or no testing equipments can invalidate that their claims are wrong. In no way equipment can compare two units each other and prove that one is better sounding then the other. Pretended best in the world equipments/cables often suck in blind testing. If this is the case, it is easy to claim to be the best in the world due to nobody can prove the opposite.

The price of valuable equipment can fall down to 1/3 of the purchasing price within few years by the additions of MK-II’s, MK-III’s, Special Editions, and Signature Versions

While the best speaker in the world was sold by 7.000 ? Twenty years ago, the best speaker nowadays is more then 200.000? A poor line stage which is used to lower the volume is sold out by 40.000.?

Hi-End technology does not grow up for years. Most of the hi-end producers are very small family entrepreneurs that targeting very rich few niche people. They don’t have proper research and development laboratories. Design and esthetical properties are the priorities.

I have the strong impression that Hi-End is digging its own grave with that pricing policy. We will see what will happen to hi-end after 30 years.

It is a deep less hole. My humble recommendations for the just starters is that go with second hand market products and go by reasonable priced equipments to minimize the losses of years. Never look for the perfect sound which is not exist in any money. Keep in mind that a 300.000? Worth amplifier may be % 2-3 better then a 5.000? Worth of his small brother.

Best regards with lots of music..

Ozhan Atalay President http://www.nonamehifi.com

Sound Mixing Software – Save 2 Hours of Research

Thursday, December 31st, 2009

It’s never easy to choose the right Sound Mixing Software and If you have listened to songs over the past decade or so, you will find that mixing has changed from the very simple to very complicated art form.

In the past there was just the vocalist with a couple of guitarists. But nowadays things are much more complicated, and because of the fierce competition in the music industry, musicians and artist who aspire to make hits cannot afford to ignore mixing as a necessary step in producing their records. All professional artists spend valuable time, as well as money in mixing, just to make sure that what comes out is unique and is at par with the other artists.

Top Three in Sound Mixing Software

Pro Tools- The daddy of mixing, this is what the pros use

Logic- The perfect package for the creative musician as the learning curve is not so high and let your music flow

Garage Band – Comes free with the mac and has 60% of the feature that the full version of logic offers

Mixing is a special form of art and science, and can make a big difference between a hit and a flop.

Because of the advancement in technology and because a lot of hardware and software necessary in mixing was made more and more affordable, just about everyone can record and produce complex music. A professional recording studio is not necessarily required to come up with a polished sound. All these advancements have made the recording industry a very exciting one indeed.

There are many factors that can be incorporated in the mixing process that makes each song very unique:

1. The instruments used 2. How much bandwidth is taken by each instrument 3. Levels of frequency

Among many others can all be tweaked and adjusted to produce a unique cut!

Some musicians can also do their own mixing but it takes time to learn the many tricks of the trade, and it is also a trial and error process so be ready to devote a lot of time if you are interested into being a multi-skilled artist who can play music and mix too.

You should also be able to critique your own work. Remember that you are looking for flaws in something you have painstakingly produced and you need to detach the musician in you from the technician to be able to do a proper mix.

Sound Mixing Software – Where to test your mix

On your Ipod In the Car PC soundcard and speakers As a ringtone On a small stereo

Always remember that your record and mix has to sound great on different listening devices and different listening environments. It has to sound good on a controlled, enclosed environment like the car stereo, while it should also sound good on an open environment, say a department store or a mall. Mixing will get you the right sound for these many listening schemes. You may not find the right mix the first time but remember that this is an iterative process so just keep on improving your mix until you reach the right sound that is a pleasure to listen to anywhere.

Ed Byrd – Home Recording Center

Best home studio recording / Home recording studio examples